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Rattletrap the Clockwerk Goblin is a Strength Radiant hero from Dota 2.

Rattletrap belongs to the same race as Sniper and Tinker, and in much the same manner he has offset his diminutive stature by beefing himself up with a suit of powered Clockwerk armor that makes the knights of other lands look like tin cans by comparison. Rattletrap is alive with devices that not only protect him from harm, but allow him to rappel from point to point while firing rockets and strewing the terrain with traps. What time is it? It's Clockwerk time!


Ability Name Ability Description Details
Battery Assault

Battery Assault

Discharges high-powered shrapnel at random nearby enemy units, dealing minor magical damage and ministun.

Some of Rattletrap's contraptions don't quite work correctly, so detonating them proves useful as an offensive maneuver.
Radius: 275

Shrapnel Duration: 10.5
Interval: 0.7
Damage: 20/40/60/80
Stun Duration: 0.1
Cooldown: 32/28/24/20
Cost: 75 Mana

Power Cogs

Power Cogs

Forms a barrier of energized cogs around Clockwerk, trapping any units that are near. Enemies outside the trap that touch a cog are knocked back, losing health and mana. Once a cog has delivered a shock, it will power down. Cogs can be destroyed by enemy attacks, but Clockwerk can destroy them with just one.

One of Clockwerk's inventions of which he is most proud is the power cog - though it is sometimes despised by his allies.
Radius: 225

Duration: 5/6/7/8
Mana Burned and Damage: 80/120/160/200
Knockback Distance: 252
Knockback Duration: 0.84
Enemy Attacks Required to Destroy: 2/2/2/3
Cooldown: 15
Cost: 50/60/70/80 Mana

Rocket Flare

Rocket Flare

Fires a global range flare that explodes over a given area, damaging enemies and providing vision for 10 seconds.

What started as a festive display has become a useful scouting and bombardment tool.
Range: Global

Radius: 575
Duration: 10
Damage: 80/120/160/200
Cooldown: 20/18/16/14
Cost: 50 Mana



Fires a grappling device rapidly at the target location. If the hook hits a unit, Clockwerk launches himself into the target, stunning and dealing damage. Any enemies Clockwerk collides with along the way are subject to damage and stunned.

Upgraded by Aghanim's Scepter: Decreases Cooldown*.

A somewhat unwieldy device, the Hookshot sends the otherwise clunky Clockwerk armor flying through the air.
Range: 2000/2500/3000

Hook Radius: 125
Stun & Damage Radius: 175
Stun Duration: 1/1.5/2
Damage: 100/200/300
Cooldown: 70/55/40 (12*)
Cost: 150 Mana