Ability Name Ability Description Details
Thunder strike

Thunder Strike

Repeatedly strikes the targeted unit with lightning. Each strike damages nearby enemy units in a small radius.

Disruptor's charged coils occasionally overload, and a singed armor plate or tuft of fur is the enemy's result.

Duration: 6
Damage: 40/60/80/100
Cast Range: 800
Strikes: 4
Cooldown: 16
Cost:130 Mana



Teleports the target hero back to where it was 4 seconds ago. Instantly kills illusions.

Playing with electricity can have unexpected results.
Cast range: 600/1000/1400/1800

Cost:160/130/100/70 Mana

Kinetic Field

Kinetic Field

After a short formation time, creates a circular barrier of kinetic energy that enemies can't pass.

The stryder is immune to the gale-force winds that will consume its adversaries.

Radius: 325
Formation time: 1.2
Duration: 2.5/3/3.5/4
Cost:70 Mana

Static storm

Static Storm

Creates a damaging static storm that also silences all enemy units in the area for the duration. The damage starts off weak, but increases in power over the duration.
Upgraded by Aghanim's Scepter: Static Storm silences items, and lasts an extra 2 seconds

A summer squall in Druud is a hardship that only an Oglodi can survive.
Duration: 5 (7*)

Max damage per second: 200/250/300
Radius:: 450
Cast range: 800
Cost:125/175/225 Mana

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