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Even among magical beasts, a twin-headed dragon is a freak. Equal parts ice and fire, cunning and rage, the creature known as Jakiro glides over charred and ice-bound battlefields, laying waste to any who would bear arms against it. Pyrexae dragon clutches always contain two fledglings. Famous for their viciousness even from the first moments of life, newly hatched dragons of this species will try to kill their sibling while still in the nest. Only the strongest survive. In this way is the strength of the Pyrexae line ensured. By some accident of nature, the freak Jakiro hatches from a single egg, combining in a single individual the full range of abilities found within the diverse Pyrexae species. Trapped within the armature of its monstrous body, the powers of ice and fire combine, and now no enemy is safe.


Ability Name Ability Description Details
Dual Breath

Dual Breath

An icy blast followed by a wave of fire launches out in a path in front of Jakiro. The ice slows enemies, while the fire delivers damage over time.

Pyrexae dragons have tremendously dangerous breath for each branch of the species; combining them is unimaginable.
Range: 550

Distance: 750
Radius: 200(Start)/250 (End)
Duration: 5
Damage Over Time: 16/36/56/76
Movement speed slow: 28%/32%/36%/40%
Attack speed slow: 28/32/36/40
Cooldown: 10
Cost: 135/140/155/170 Mana

Ice Path

Ice Path

Creates a path of ice that stuns and damages enemies that touch it.

Jakiro's cunning right head calls upon its frozen heritage, glazing the earth with blistering cold.
Effect Delay: 0.5

Range: 1100
Radius: 150
Path Duration: 1/1.4/1.8/2.2
Damage: 50
Cooldown: 12/11/10/9
Cost: 90 Mana

Liquid Fire

Liquid Fire

Jakiro burns his enemies in an area of effect with fire added to his attack, while slowing their attacks.

The left maw of Jakiro opens, laying waste to any in its path.
Duration: 5

Radius: 300
Damage per second: 12/16/20/24
Attack speed reduction: 20/30/40/50
Cooldown: 20/15/10/4



Jakiro exhales a wide line of lasting flames, which deals damage per second to any enemy units caught in the fire.

Upgraded by Aghanim's Scepter: Increases cast range, distance, duration, and damage.

Ice and fire combine to rip the battlefield to shreds with extreme temperatures.
Range: 900 (1800*)

Radius: 240
Duration: 7 (14*)
Damage per second: 100/140/180 (125/175/225*)
Effect Distance: 900 (1800*)
Cooldown: 60
Cost: 220/330/440 Mana