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Lion the Demon Witch is an Intelligence Scourge hero from Dota 2.

Once a Grandmaster of the Demon Witch tradition of sorcery, Lion earned fame among his brethren for fighting on the side of light and righteousness. But adulation corrupts. With powers surpassed only by his ambition, the mage was seduced by a demon and turned to evil, trading his soul for prestige. After committing horrible crimes that marred his soul, he was abandoned. The demon betrayed him, striking better deals with his enemies. Such was Lion’s rage that he followed the demon back to hell and slew it, ripping it limb from limb, taking its demonic hand for his own. However, such demonoplasty comes at a cost. Lion was transfigured by the process, his body transformed into something unrecognizable. He rose from hell, rage incarnate, slaying even those who had once called him master, and laying waste to the lands where he had once been so adored. He survives now as the sole practitioner of the Demon Witch tradition, and those who present themselves as acolytes or students are soon relieved of their mana and carried off by the faintest gust of wind.


Ability Name Ability Description Details
Earth Spike

Earth Spike

Rock spikes burst from the earth along a straight path. Enemy units are hurled into the air, then are stunned and will take damage when they fall.

The Demon Witch exercises his demonic covenant, opening a fissure from hell.
Range: 500

Radius: 125
Duration: 1.02/1.52/2.02/2.52
Length: 825
Damage: 80/140/200/260
Cooldown: 12
Cost: 100/120/145/170 Mana


Hex (Lion)

Transforms an enemy unit into a harmless beast, with all special abilities disabled.

Lion is compelled to share his transfiguration, twisting the essence of those who oppose him.
Range: 500

Duration: 2.5/3/3.5/4
Cooldown: 30/24/18/12
Cost: 125/150/175/200 Mana

Mana Drain

Mana Drain

CHANNELED – Absorbs the magical energies of a target enemy unit by taking mana from it every second.

Lesser magi are nothing more than a source of magical restoration for the Demon Witch.
Range: 850

Channel Time: 5
Mana per Second: 20/40/60/120
Break Distance: 1200
Cooldown: 20/15/10/5
Cost: 10 Mana

Finger of Death

Finger of Death

Rips at an enemy unit, trying to turn it inside-out. Deals massive damage.

Upgraded by Aghanim's Scepter: Increases damage, decreases cooldown and level 3 mana cost. Adds 200 damage radius*.

Lion's disfigured hand is also the source of his greatest power, capable of flooding victims with malefic force.
Range: 900

Damage: 600/725/850 (725/875/1025*)
Radius: 0 (200*)
Cooldown: 160/100/40 (100/60/20*)
Cost: 200/420/650 (200/420/625*) Mana