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Morphling is a hero from Dota 2; he is an Agility Radiant hero.

For dark eons the comet circled. Held in thrall to a distant sun, bound by gravity’s inexorable pull, the massive ball of ice careened through the blackness between worlds, made strange by its dark journey. On the eve of the ancient war of the Vloy, it punched down through the sky and lit a glowing trail across the night—a sign both armies took for an omen. The frozen ball melted in a flash of boiling heat, as below two forces enjoined in battle across the border of a narrow river. Thus freed from its icy stasis, the Morphling was born into conflict, an elemental power at one with the tides of the ocean, capricious and unconstrained. He entered the fight, instinctively taking the form of the first general who dared set foot across the water—and then struck him dead. As the motley warriors clashed, he shifted from form to form throughout the battle, instantly absorbing the ways of these strange creatures—now a footsoldier, now an archer, now the cavalryman—until, by the time the last soldier fell, Morphling had played every part. The battle's end was his beginning.

AbilitiesEdit

Ability Name Ability Description Details
Waveform

Waveform

Morphling dissolves into liquid and surges forward, damaging enemy units in his path. Morphling is invulnerable during Waveform.

A torrential flood takes enemies by force.
Range: 1000

Radius: 200
Damage: 100/175/250/325
Cooldown: 11
Cost: 140/155/160/165 Mana

Adaptive Strike

Adaptive Strike

Strikes an enemy unit with a blast of water, stunning the target while dealing base damage plus additional damage based on Morphling's agility times a multiplier. If Morphling's agility is 50% higher than strength, the maximum damage and the minimum stun is dealt. If his strength is 50% higher than his agility, the maximum stun and minimum damage are dealt.

The Morphling calls upon his elements to crush his opponents with waves.
Range: 600/700/800/900

Base Damage: 20/40/60/80
Min Damage Agi Multiplier: 0.25
Max Damage Agi Multiplier: 0.5/1/1.5/2
Min Stun: 0.25
Max Stun: 1.25/2.25/3.25/4.25
Cooldown: 10
Cost: 100 Mana

Morph (Agility Gain)

Morph (Agility Gain)

Morphling shifts its form, pulling points from Strength and pouring them into Agility. The process is reversible. Additional points in Morph increase the rate of stat change. Passively grants bonus Agility.

Shifting water makes it difficult to discern the nature of Morphling.
Points per Shift: 2

Points per Second: 2/4/6/10
Bonus Agility: 3/4/5/6
Cost: 30 Mana per Second

Morph (Strength Gain)

Morph (Strength Gain)

Morphling shifts its form, pulling points from Agility and pouring them into Strength. The process is reversible. Additional points in Morph increase the rate of stat change. Passively grants bonus Strength.

Shifting water makes it difficult to discern the nature of Morphling.
Points per Shift: 2

Points per Second: 2/4/6/10
Bonus Strength: 3/4/5/6
Cost: 30 Mana per Second

Replicate

Replicate

Morphling replicates any hero, friend or foe, dealing 50% of the original Hero's outgoing damage while taking 100% of any incoming damage. At any time, Morphling can instantly take the position of the Replicate for 150 mana. If Morphling dies, the Replicate will expire.

Upgraded by Aghanim's Scepter: Grants Morphling the Hybrid ability.

Staring into Morphling produces a reflection that mimics the beholder.
Range: 700/1100/1500

Illusion Duration: 30/45/60
Cooldown: 80
Cost: 25 Mana

Morph Replicate

Morph Replicate

Morphling switches into his replication, instantly taking its position. Cost: 150 Mana
Hybrid

Hybrid

Morphling becomes a hybrid replication of a target allied hero, and can cast all of that hero's non-ultimate abilities. Morphling will reappear at the location of the hybrid if it dies or when it duration ends. Range: 600

Illusion Damage Dealt: 50%
Illusion Damage taken: 100%
Duration: 20
Cooldown: 140
Cost: 200 Mana


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