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Visage is a hero from the Intelligence Scourge Tavern.

Visage Visage
Attributes Intelligence Roles Disabler, Roamer, Support
Health 568 Attack damage 45-55
Armor 1 Attack speed 1.7
Mana 273 Sight Range 1800 day / 800 night
Range 600 Mov. speed 295


Ability Name Ability Description Details
Grave Chill

Grave Chill

Visage drains the movement and attack speed of the targeted unit, gaining it for itself. Duration: 3/4/5/6

Speed Drain: 32%
Range: 600
Mana Cost: 70/80/90/100

Soul Assumption

Soul Assumption

Visage damages the targeted unit based on the number of soul charges. Visage gains a soul charge when damage taken by all heroes around him reaches the damage threshold. Base Damage: 20

Soul Damage: 60
Damage Threshold: 110
Max Souls: 3/4/5/6
Soul Duration: 6
Assumption Radius: 1375
Range: 900
Mana Cost: 170/160/150/140

Gravekeeper's Cloak

Gravekeeper's Cloak

Visage generates a layered barrier that protects him from physical and magical attacks. If he receives damage from a player, one layer is removed, and takes time to recover.
Summon Familiars

Summon Familiars

Conjures up two blind Familiars to fight for Visage. Familiars have high attack power, but each attack drains a charge of damage that recharges slowly over time. Familiars possess the Stone Form ability, that allows them to turn into stone, stunning enemies upon landing. While in Stone Form, Familiars are invulnerable, and rapidly regenerate their health and damage. Familiars grant high bounty when killed.

Upgraded by Aghanim's Scepter: Increases familiars summoned.

Familiars summoned: 2 (3*)

Familiar HP: 300/450/600
Familiar Armor: 0/1/2
Familiar Speed: 380/390/400
Familiar Range: 160
Familiar Maximum Damage:' 56/98/154
Mana Cost: 150


Dota 2:

Perched atop the entrance to the Narrow Maze sit the looming shapes of sneering gargoyles, the paths into the hereafter forever in their gaze. Beasts and birds, men and monsters, all creatures that die and choose to travel beyond must someday pass beneath their sight. For an untethered spirit, the decision to journey through the veil of death is irrevocable. When chance comes, and by craft or cunning some restless soul escapes their hells and heavens, it is the dreaded gargoyle Visage, the bound form of the eternal spirit Necro’lic, who is dispatched to reclaim them. Ruthless and efficient, unhindered by the principles of death and fatigue, Visage stalks its prey without mercy or end, willingly destroying all which may give shelter to the fugitive essence. That which flaunts the laws of the afterlife may never rest, for while it is true that the dead may be revived, it is only a matter of time before Visage finds and returns them to their proper place.

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